Using trainers in Multiplayer games will result in Out of Sync error.
Game trainers are programs made to modify behaviour of a computer game, usually using addresses and values, in order to allow cheating.Īll trainers made for EE2 in ver 1.2 and AOS in ver 1.0 should work fine with Unofficial Patch 1.5, however, you need to kill the Launcher process which works in the background in order to use them. Now the farmers are over the cap and can be upgraded even if some of the other needs are not filled.10:30 - Trainers and Cheats on Empire Earth 2 UP1.5
To upgrade the house it's only necessary to fill it completely and not provide all needs (though in the base game it's essentially one and the same).Įxample calculation (assuming all needs are provided): This surplus can cause the house to fill up without all needs satisfied. Thus if this module is installed without the base population increase module, or a higher version compared to the base one - sometimes it will create a surplus of people in a house. The "logical" increase of items is percentage based but the additional inhabitants amount is numeric. The game calculates the workforce based on current house inhabitants thus combining both modules will increase the workforce even further than normal.Įxample:- base game: 1 house = 10 farmers = 10 farmer workforce - modded with both modules version x2: 1 house = 20 farmers = 20 workforce *2 because of module 002 = 40 farmer workforce If not you will encounter problems when using items that increase the inhabitants amount in houses. The 001 has to be used with a module 006 - version that is at least the same or higher.